The Problem.
In a bold move, the HEAT were the first NBA team to move exclusively to mobile-only entry in an effort to combat ticket fraud.
The HEAT took this opportunity to not only reimagine the app from the ground up for fans both at home and the arena, but to also approach this with the agility of a startup.
The Solution.
We kicked things off with a few days of in-context research activities with season ticket members pre-game, in-game and post-game at the American Airlines Arena. We followed this up with a one day workshop with the HEAT's IT and marketing teams to "unpack" the business problem from all angles.
In just six hours we had an informed client, team consensus and a product roadmap that would enable us to deliver an interactive prototype with 100% feature parity in just three sprints.
My Role.
With the support of my amazing colleagues, I led all design sprints throughout the engagement.
Whether I was rapidly producing interactive wireframes, presenting findings to executive management or even doing the visual design of a few screens myself, one thing remained constant: total commitment to success from everyone.
Living Prototype.
To improve collaboration across multiple timezones with over a dozen stakeholders, one of the first things I did was to leverage InVision for not only design reviews, but also streamlining the workflow from UX to design to development.
This improved our efficiency as well as with storytelling. By not relying on a barrage of decks we were able to put a functional prototype in the hands of everyone as soon as possible.
The Results.
After 21 POV's and with Built.io's award-winning Integration Platform-as-a-Service (iPaaS) we were able to launch in a couple of months.
The success of this project helped BeyondCurious and Built.io to launch an industry-first Sports and Entertainment Digital Accelerator.
Talk soon, ok?
You.
Are.
Awesome!
🙌
Are.
Awesome!
🙌